Being "In The Game" is a paper which explores the immersion of the gamer who is playing an online game. 'When gamers are involved in a game to the highest extent they often describe themselves as being "in the game".
An interesting point to highlight was the Mind/ Body Split extract from the paper, which discusses how the player doesn't see the avatar character on the game as a separate entity but that the game player is the avatar, "In the heat of the game, all is forgotten except the action. People playing a FPS say things like "I got him!" and "He's over here", rather than "My avatar was out of ammo" or "Your character shot my character".
The more time a player invests their effort and attention by learning the game, the more engrossed they become in the quests, visuals, stories, and challenges. Finally the gamer becomes totally immersed and detaches from reality and become less self aware and more like their avatar.
One player saw this immersion change happen to them "it's one of the reasons I quit for a long period of time up till now. (Got in the way of real life)".
There are many gamers who play long extensive hours on online games; this can range from a few hours a week to several hours per day. Some of the game players I interviewed have experienced side effects to their physical and psychological health:
How does Jagex consider gamers safety to ensure that players interact with the game in a safe environment and take care of their health?
Adam says that Jagex have invested heavily to make the site safe for all users and were recently awarded the 'Getting it Right Award' from Wiredsafety.org at the "International Stop Cyber bullying Conference" in New York, for their work on best practices to operate a safe and fun gaming environment.
"We operate an in-game chat filter which has been designed to block offensive chat and prevent players from using potentially offensive terms, as well as making it difficult to give out personal details such as email addresses and telephone numbers. The filter is updated regularly to ensure that it provides the best possible protection, however we cannot guarantee that players won't bypass the filter on occasion by using alternate spelling."
Players will need to take responsibility of their own actions, Chris says as a game developer "I think it is up to the individuals, what ever safeguard you put on a game to make it turn off after twelve hours, people will find a way around it."
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"..This game is endless and before I started my masters at City University I was playing nearly every night trying to get my Hiscore as close to zero.
I haven't really played Runescape since this course has taken over my life, I was 140,217th from 0 and now I am currently 227,299th and dropping.
I am still a paying member but I have only been on twice for the random holiday events (e.g. Halloween, Thanksgiving events).
I won't stop playing this game and look forward to the holiday breaks to get back into the game!"AE